Diablo 2 Dmg
Mar 16, 2011 Highest damage merc? Sorry if this is in the wrong forum, but i was wondering which merc will do the highest dps when given the top gear? I need a decent merc for killing fire immunes, but im a little bored of act 2 mercs, are they definatly the way to go? Diablo 2 - Max DMG Crescent Moon Baal running light sorc Dbrunski125. Unsubscribe from Dbrunski125? Cancel Unsubscribe. I Strongly recommend BK for 54+. They do more damage, give you more survavibility (But you must take a lot of care with Jailers and Nightmarishs), more mobility and more damage. More tornados and better breakpoints at Whirlwind Dust Devils rune. Your gear is awesome. You can easily do a 56-57 if you have 2 ancient BK's with Vit, STR and%damage. Reflects Damage is a Boss Modifier possessed by Champions and Bosses (but not boss minions) on Nightmare and higher in Diablo III. The property works as a sort of Thorns effect on the boss, causing the hero to take back as damage some percent of the damage dealt with attacks. High sierra mac os download latest version. The reflected damage comes from all attacks, not just direct one.
Damage is the lowering of Player or Monster health points that eventually leads to the death of monsters and players.
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Damage Types[edit]
- Physical, Damage done with Melee Weapons, Bows, Crossbows, and Javelins. Defense Protects against physical damage, physical damage is used my a majority of monsters.
- Fire, Damage from fire spells, aura's, fire enchanted weapons. Fire resistance protects against fire attacks, higher fire resistance protects from fire damage. 0 = Full damage, While, 100 = No damage
- Cold, Damage from Cold spells, aura's, Cold enchanted weapons. Cold damage can slow monsters and players and can freeze monsters in place. Cold resistance protects against Cold attacks and can lower cold length, higher cold resistance protects from col damage. 0 = Full damage, While, 100 = No damage
Diablo 2 Damage Calc
- Lightning, Damage from Lightning spells, aura's, Lightning enchanted weapons. Lightning damage is almost never the same, it normally does random damage from '1' to a certain amount of damage, EX. 1-275. Lightning resistance protects against Lightning attacks, higher Lightning resistance protects from Lightning damage. 0 = Full damage, While, 100 = No damage
- Poison, Damage from Poison spells, aura's, Poisoned weapons. Poison resistance protects against Poison attacks. Poisen does full damage over a certain amount of time, normally does Damage/Sec. Higher Poison resistance protects from Poison damage. 0 = Full damage, While, 100 = No damage
- Magic, Damage that occurs from certain spells, their is no resistance for players, but some monsters are immune to Magic Damage.